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7 posts tagged with 'gamebookengine'
What I'm Up To - Week 39, 2019

Howdy! This is my weekly post where I talk about what I did over the past week. This week I wrapped up the first version of Gamebook Engine and thought about the future... Gamebook Engine I took it pretty easy on Gamebook Engine this week, but I did wrap up the final couple of cards to feel good about closing the Alpha project on GitHub . In order words, in regards to version 1.0, Gamebook Engine…

What I'm Up To - Week 38, 2019

Hello! This is my weekly post where I talk about what I did over the past week. This is another week where I primarily just put some more time into Gamebook Engine. BRGamebookEngine This week I took it relatively easy and mainly focused on doing some refactoring, to try to get model / controller stuff out of the views. This is my first app that uses Core Data, and Core Data really encourages you…

What I'm Up To - Week 37, 2019

Hello! This is my weekly post where I talk about what I did over the past week. This week was really just a big continuation of work on BRGamebookEngine, yet again, for the fourth week in a row I think. BRGamebookEngine This week was the iPhone announcement, which means iOS 13 is right around the corner. This meant I got to download Xcode 11 and get BRGamebookEngine ready for all the new stuff…

What I'm Up To - Week 36, 2019

Hello! This is my weekly post where I talk about what I did over the past week. I'm spending basically literally all of my free time on BRGamebookEngine, so I hope you're prepared for another post about it! BRGamebookEngine Work on "Gamebook Engine" continues. Last weekend I talked about how I'd hoped to submit a beta to Beta App Review. Well, that didn't happen. If I had put the pedal to the…

What I'm Up To - Week 35, 2019

Hello! This is my weekly post where I talk about what I did over the past week. This week I really just worked on BRGamebookEngine in all of my free time, so... here we go. BRGamebookEngine I've been feeling really motivated to finish what I'd consider the alpha version of BRGamebookEngine , so I basically worked on it obsessively all week long, including most of last Sunday after I wrote that…

What I'm Up To - Week 34, 2019

Hello! This is my weekly post where I talk about what I did over the past week. This week I mostly focused on working on BRGamebookEngine, made the repo for it public for whatever reason, and played some old school FPS games. BRGamebookEngine This week I put a lot more work into BRGamebookEngine. It's not anywhere near a fully working prototype yet, but it's getting pretty close. It got to the…

What I'm Up To - Week 33, 2019

Hello! This is my weekly post where I talk about what I did over the past week. You might notice there's been a large gap between week 27 and week 33 without any WIUT posts. No, I didn't die in a fiery motorcycle crash, I just took a bit of a break from programming like I said I was going to, so I didn't end up with very much to write about. Life Saver I released Life Saver TV on the app store as…


Well hello there!

My name is Brad Root and I'm a software engineer, music aficionado, and occasional unicyclist.

In my spare time, I build open source software, and write about my experiences as a programmer here on this blog.

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Numu Tracker

Numu Tracker can keep you up to date on music by the artists you love the most. Part to-do list, part reminders and alerts, Numu gives you the tools to ensure you never miss out on new albums.

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Life Saver

Life Saver is an implementation of Conway's Game of Life as an abstract, colorful, highly configurable Apple TV app and macOS screensaver that should please designers and nerds alike.

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Gamebook Engine

Gamebook Engine is an iOS app for creating and playing gamebooks, a type of interactive fiction where the player gets to make decisions that influence the story.

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Aeon Garden

Aeon Garden is an abstract artificial life toy for iOS, tvOS, and macOS. A virtual fish tank for all your screens, watch creatures evolve to generative ambient soundscapes.

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